Every member of the Deathwatch is a veteran Space Marine, and it’s reflected in the units available to them. These can be further specialised with Kill Team Specialisms, giving them an edge against particular unit types. The standout feature of these are the Kill Teams, special squads which allow you to mix and match different models in the same unit – for example the Proteus Kill Team, made up of Firstborn Veterans including power-armoured Marines, Terminators, bikers, and Vanguard Veterans, or the Spectrus Kill Team, incorporating the Vanguard Space Marines such as Infiltrators and Incursors. The Deathwatch are a specialist Chapter with their own unique structure. DeathwatchSH – East China Open – 2nd Place. Chapter Approved – Secondary Objectives.Like all other Space Marine chapters except the Grey Knights, their 9th edition rules come in the form of a codex supplement to the main Codex: Space Marines – massively expanding their options and granting them access to almost all of the units that other Space Marine chapters can take, while still keeping their own unique unit configurations. This gives the Deathwatch a unique character, being an elite force of veterans by their very nature – which has interesting consequences for their background, for painting and modelling them, and for how they play on the table. Unlike other Chapters they do not recruit or train their own Marines – instead they draw their forces from other Space Marine Chapters, with individuals joining the Deathwatch either temporarily or, more rarely, permanently, serving a tour of duty with these specialist alien-hunters. The Deathwatch are a unique Space Marine Chapter, originating in 3rd edition and following a somewhat peripatetic course through 40k history before finally becoming a real, on-table faction with proper rules support in recent years.
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